Rotation and Scale values - Randomly transforms geometry (or pre-define values as a list).Define Grasshopper Planes for scattered objects location and orientation.It is useful to bake large amount of objects instantly (for example meshes, breps, proxies with materials, lights, ect.) by applying transformations such as translation, scale and rotation.Īdded in Scatter2: Rewrite of scattering for blocks, Texture Mapping for rhino objects Random grouping for rhino objects Camera control Helper for getting planes from breps/meshes - useful for guessing texture mapping direction.Įxample files are also attached below (including a few proxy objects). If you can't, at least send an email and say thanks -) ![]() Scatter can be supported: link. Developing and maintaining software takes time and resources (no magic here). Free as "Free speech", not as "Free coffee". ![]() Scatter is a grasshopper Add-On to distribute geometry with attributes.
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